I've been hyping the shit out of this thing since it's very first reveal, system-driven games where the fun comes from breaking stuff, we need more games like that! » 6/12/12 12:49pm 6/12/12 12:49pm

Uhm realism is anything but an fad, without some degree of realism stuff would be too abstract for people to comprehent and dive their mind into or get any experience out of it that's considered usefull. » 6/12/12 8:51am 6/12/12 8:51am

Imho it still look fine, but i'm really looking forward to having actual physics. So i don't mind missing out on "next-gen glossy wax model" graphics ;) » 6/11/12 4:38pm 6/11/12 4:38pm

Damn just when that happened i screwed up to take a picture from the stream, i knew this would end up as an meme. Didn't help that the whole Satoru Iwata part felt/looked like an badly done hostage video. » 6/06/12 2:54am 6/06/12 2:54am

Most disappointing games when it isn't even out? What part exactly looks like "crap" because there hasn't been much media about actual gameplay out until now. » 6/06/12 2:33am 6/06/12 2:33am

Also the end of the demo hinted at drop in/drop out multiplayer thrown into all of this, would also fit very well with the "everything is connected" theme of the game. » 6/05/12 11:33am 6/05/12 11:33am

"DII was the same way. For all the talk of customization, everyone used the same class mold as there were only so many many that were viable on the high end." » 6/04/12 9:50am 6/04/12 9:50am